Current: v1.4.7

Changelog

Highlights from each release. Full commit log lives on GitHub.

v1.4.7 Pearl call-outs & Crystal Nucleus rewrite 2026-05-12

  • Kuudra Phase 2 pearl call-outs — lane-coloured sidebar HUD
  • Crystal Nucleus pathing rewritten — handles new May 2026 layout
  • Garden visitor queue HUD now shows accept/deny gold yield
  • Fix: Maxor laser cue desynced on high-ping servers
  • Fix: trophy fish tier tracker missed Stridersurfer at T1

v1.4.6 Slayer overlays + Rift souls 2026-04-22

  • Slayer overlay module: spawn radius, tier bar, MF drop calc
  • Rift Lifetime Montezuma soul-count + waypoint overlay
  • Settings GUI redesign — three-column layout, search bar
  • Fix: dungeon route line clipped through floor in Bonzo arena

v1.4.4 1.21.11 support 2026-04-01

  • Updated to Minecraft 1.21.11 + Fabric Loader 0.16
  • Indium / Sodium 0.6 compatibility
  • Fix: ItemFrame secret detection broken by 1.21.11 rotation packet change
  • Removed: legacy 1.20.6 codepath (use v1.1.x for that branch)

v1.4.0 Failsafe v2 2026-02-18

  • Interrupt watcher rewritten — single shared layer for every helper
  • Configurable focus-loss pause threshold
  • Three Weirdos & Boulder solvers added to dungeon module

v1.3.9 Last 1.21.5 build 2026-01-18

  • Glacial Lake fishing predictor (Lord Jawbus / Plhlegblast)
  • HOTM perk recommender
  • Fix: terminal highlight misaligned in 4K

v1.3.0 Kuudra tier 5 2025-11-30

  • Kuudra Infernal (t5) phase helpers — build phase compass, ignite warning
  • Run-end loot summary with Attribute Shard EV

v1.2.3 Initial public release 2025-09-09

  • Dungeon secret routing (F1–F7)
  • Crystal Hollows path overlay
  • Garden BPS / contest helper
  • Open-sourced under MIT

Full per-commit history on GitHub Releases.