35+ questions · Updated 2026-05-27

Frequently asked
questions

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Compliance

Hypixel rules & bans

Is Auto Secret Routes allowed on Hypixel?
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ASR provides visual guidance and timing cues only. No combat automation, no AFK farming, no packet manipulation. That puts it in the same category as Skyblocker and NEU under Hypixel's stated rules. The player is always responsible for what they run.
Will I get banned for using ASR?
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We have no reports of bans tied to ASR specifically. The failsafe layer pauses overlays the moment anything unusual happens (DM received, GUI opened, staff in lobby). That said, no mod can guarantee zero risk — if you stack ASR with autoclickers or third-party macros, the risk goes up.
Does ASR send any movement / click / packet?
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No. The mod is read-only on game state. It draws overlays, that's it. Code reference: com/asr/render/OverlayDispatcher.java — no MinecraftClient.options.attackKey.setPressed anywhere in the repo.
Is the failsafe layer always on?
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Yes, and you cannot fully disable it. You can adjust thresholds in /asr settings → Safety (e.g. how long the window can lose focus before overlays pause), but the interrupt watcher itself is always running.
Installation

Setup & launchers

Which Minecraft version does ASR support?
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v1.4.7 targets Minecraft Java Edition 1.21.11 with Fabric Loader 0.16+. See /changelog/ for older builds.
Does ASR work on Forge or Quilt?
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No Forge build is planned. Quilt support is on the roadmap but blocked on upstream Loader API parity. If you're on Quilt today, the mod will load but you'll see a warning — most things work, some HUD positioning is off.
Where is the mods folder on macOS / Linux?
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macOS: ~/Library/Application Support/minecraft/mods. Linux: ~/.minecraft/mods. Both case-sensitive.
Does the Modrinth App auto-update ASR?
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Yes — set the instance to "Latest stable" and the Modrinth App pulls updates on launch. Same for Prism Launcher with Modrinth integration enabled.
How do I update ASR without losing my settings?
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Just replace the jar. Config lives in .minecraft/config/autosecretroutes.json and is preserved across versions. Major-version bumps may add new keys; existing keys are never removed or renamed silently.
Features

What it can & can't do

Does ASR auto-solve dungeon puzzles?
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It shows the solution (Three Weirdos, Boulder, Quiz, etc.) but doesn't input it. You still click the pressure plates.
Does it auto-click terminals in F7 / M7?
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No. The HUD highlights correct panes / buttons but every click is yours. There's deliberately no "autoterm" anywhere in the mod.
Can I use ASR for Garden contests?
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Yes — the farming overlay shows BPS, contest position estimate, and row-end warnings. It does not farm for you or hold any keys. Set contest_mode: focused in config to hide non-essential HUD during contests.
Does ASR work in Crystal Hollows?
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Yes — Crystal Nucleus pathing, gemstone-cluster highlights, anti-stuck (visual only), and powder/hr tracker.
What about the Rift?
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Soul tracking, Lifetime Montezuma overlays, Wyld Bloodfiend timer, Mirrorverse pathing. See /rift/.
Is there a slayer module?
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Yes — boss spawn cues, magic-find drop calc, tier overlays. See /slayers/.
Safety & privacy

Trust & telemetry

Does ASR collect any data?
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Single startup version check against api.github.com. No accounts, no IPs stored, no session telemetry. The toggle lives in /asr settings → Privacy.
Is the source code really audited?
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The repo is open and tagged commits are reproducibly buildable. We don't claim a formal commercial audit — but the build is verifiable, the dependency graph is small, and community members have done line-by-line reviews on the safety-critical paths.
Could a future update introduce malicious code?
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Every release is signed and the diff is on GitHub. If something looked off, it would be visible in the commit history before the jar shipped. Best practice: pin a version if you want defence in depth.
What's the license?
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MIT. Use it, fork it, embed it. We just ask you don't redistribute a modified jar under the same name to avoid user confusion.
Performance

FPS & memory

Will ASR drop my FPS?
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Negligibly. On a mid-range machine (RTX 3060, Ryzen 5600X) we measure 1–2 FPS difference with all overlays on. Heavy dungeon scenes are the worst case. See /performance/ for benchmarks.
Does ASR play well with Sodium / Iris?
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Yes — Sodium 0.6+, Iris 1.8+, Indium 1.0+. The overlay renderer hooks into the same vertex pipeline Sodium uses, so there's no double-draw cost.
How much RAM should I allocate?
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3–4 GB is plenty for vanilla SkyBlock with ASR. If you stack 30+ other mods, bump to 6 GB. ASR itself adds ~80 MB resident.

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